//                            USER DEFINED SETTINGS
//   Set driver type, fonts to be loaded, pins used and SPI control method etc
//
//   See the User_Setup_Select.h file if you wish to be able to define multiple
//   setups and then easily select which setup file is used by the compiler.
//
//   If this file is edited correctly then all the library example sketches
//   should run without the need to make any more changes for a particular
//   hardware setup! Note that some sketches are designed for a particular TFT
//   pixel width/height

// ##################################################################################
//
// Section 1. Call up the right driver file and any options for it
//
// ##################################################################################

// Only define one driver, the other ones must be commented out
#define ILI9341_DRIVER
// #define ST7735_DRIVER      // Define additional parameters below for this
// display #define ILI9163_DRIVER     // Define additional parameters below for
// this display #define S6D02A1_DRIVER #define RPI_ILI9486_DRIVER // 20MHz
// maximum SPI #define HX8357D_DRIVER #define ILI9481_DRIVER #define
// ILI9486_DRIVER #define ILI9488_DRIVER     // WARNING: Do not connect ILI9488
// display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT
// tristate when CS is high) #define ST7789_DRIVER      // Full configuration
// option, define additional parameters below for this display #define
// ST7789_2_DRIVER    // Minimal configuration option, define additional
// parameters below for this display #define R61581_DRIVER #define
// RM68140_DRIVER

#include "ILI9341_Defines.h"
#define TFT_DRIVER 0x9341

// Some displays support SPI reads via the MISO pin, other displays have a
// single bi-directional SDA pin and the library will try to read this via the
// MOSI line. To use the SDA line for reading data from the TFT uncomment the
// following line:

#define TFT_SDA_READ  // This option is for ESP32 ONLY, tested with ST7789
                      // display only

// For ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are
// swapped on your display Try ONE option at a time to find the correct colour
// order for your display

//  #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
//  #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red

// For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in
// line below

#define M5STACK

// For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in
// portrait orientation #define TFT_WIDTH  80 #define TFT_WIDTH  128 #define
// TFT_WIDTH  240 // ST7789 240 x 240 and 240 x 320 #define TFT_HEIGHT 160
// #define TFT_HEIGHT 128
// #define TFT_HEIGHT 240 // ST7789 240 x 240
// #define TFT_HEIGHT 320 // ST7789 240 x 320

// For ST7735 ONLY, define the type of display, originally this was based on the
// colour of the tab on the screen protector film but this is not always true,
// so try out the different options below if the screen does not display
// graphics correctly, e.g. colours wrong, mirror images, or tray pixels at the
// edges. Comment out ALL BUT ONE of these options for a ST7735 display driver,
// save this this User_Setup file, then rebuild and upload the sketch to the
// board again:

// #define ST7735_INITB
// #define ST7735_GREENTAB
// #define ST7735_GREENTAB2
// #define ST7735_GREENTAB3
// #define ST7735_GREENTAB128    // For 128 x 128 display
// #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26
// offset) #define ST7735_REDTAB #define ST7735_BLACKTAB #define
// ST7735_REDTAB160x80   // For 160 x 80 display with 24 pixel offset

// If colours are inverted (white shows as black) then uncomment one of the next
// 2 lines try both options, one of the options should correct the inversion.

// #define TFT_INVERSION_ON
// #define TFT_INVERSION_OFF

// If a backlight control signal is available then define the TFT_BL pin in
// Section 2 below. The backlight will be turned ON when tft.begin() is called,
// but the library needs to know if the LEDs are ON with the pin HIGH or LOW. If
// the LEDs are to be driven with a PWM signal or turned OFF/ON then this must
// be handled by the user sketch. e.g. with digitalWrite(TFT_BL, LOW);

// #define TFT_BACKLIGHT_ON HIGH  // HIGH or LOW are options

// ##################################################################################
//
// Section 2. Define the pins that are used to interface with the display here
//
// ##################################################################################

// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
// Typical setup for ESP8266 NodeMCU ESP-12 is :
//
// Display SDO/MISO  to NodeMCU pin D6 (or leave disconnected if not reading
// TFT) Display LED       to NodeMCU pin VIN (or 5V, see below) Display SCK to
// NodeMCU pin D5 Display SDI/MOSI  to NodeMCU pin D7 Display DC (RS/AO)to
// NodeMCU pin D3 Display RESET     to NodeMCU pin D4 (or RST, see below)
// Display CS        to NodeMCU pin D8 (or GND, see below)
// Display GND       to NodeMCU pin GND (0V)
// Display VCC       to NodeMCU 5V or 3.3V
//
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up
// a control pin
//
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
//
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND
// if no more SPI devices (e.g. an SD Card) are connected, in this case comment
// out the #define TFT_CS line below so it is NOT defined. Other displays such
// at the ST7735 require the TFT CS pin to be toggled during setup, so in these
// cases the TFT_CS line must be defined and connected.
//
// The NodeMCU D0 pin can be used for RST
//
//
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
// If 5V is not available at a pin you can use 3.3V but backlight brightness
// will be lower.

// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP
// ######

// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin
// designation
// #define TFT_CS   PIN_D8  // Chip select control pin D8
// #define TFT_DC   PIN_D3  // Data Command control pin
// #define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next
// line) #define TFT_RST  -1    // Set TFT_RST to -1 if the display RESET is
// connected to NodeMCU RST or 3.3V

// #define TFT_BL PIN_D1  // LED back-light (only for ST7789 with backlight
// control pin)

// #define TOUCH_CS PIN_D2     // Chip select pin (T_CS) of touch screen

// #define TFT_WR PIN_D2       // Write strobe for modified Raspberry Pi TFT
// only

// ######  FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES
// ######

// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a
// performance impact but saves pins for other functions. It is best not to
// connect MISO as some displays do not tristate that line wjen chip select is
// high! On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in
// overlap mode On NodeMCU V3  S0 =MISO, S1 =MOSI, S2 =SCLK In ESP8266 overlap
// mode the following must be defined

// #define TFT_SPI_OVERLAP

// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
// #define TFT_CS   PIN_D3
// #define TFT_DC   PIN_D5  // Data Command control pin
// #define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next
// line) #define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is
// connected to NodeMCU RST or 3.3V

// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP
// ######

// For ESP32 Dev board (only tested with ILI9341 display)
// The hardware SPI can be mapped to any pins

// #define TFT_MISO 19
// #define TFT_MOSI 23
// #define TFT_SCLK 18
// #define TFT_CS   15  // Chip select control pin
// #define TFT_DC    2  // Data Command control pin
// #define TFT_RST   4  // Reset pin (could connect to RST pin)
// #define TFT_RST  -1  // Set TFT_RST to -1 if display RESET is connected to
// ESP32 board RST

// #define TFT_BL   32  // LED back-light (only for ST7789 with backlight
// control pin)

// #define TOUCH_CS 21     // Chip select pin (T_CS) of touch screen

// #define TFT_WR 22    // Write strobe for modified Raspberry Pi TFT only

// For the M5Stack module use these #define lines
#define TFT_MISO 38
#define TFT_MOSI 23
#define TFT_SCLK 18
#define TFT_CS   5   // Chip select control pin
#define TFT_DC   15  // Data Command control pin
#define TFT_RST  -1  // Reset pin (could connect to Arduino RESET pin)
#define TFT_BL   -1  // LED back-light (required for M5Stack)

// ######       EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######

// The library supports 8 bit parallel TFTs with the ESP32, the pin
// selection below is compatible with ESP32 boards in UNO format.
// Wemos D32 boards need to be modified, see diagram in Tools folder.
// Only ILI9481 and ILI9341 based displays have been tested!

// Parallel bus is only supported on ESP32
// Uncomment line below to use ESP32 Parallel interface instead of SPI

// #define ESP32_PARALLEL

// The ESP32 and TFT the pins used for testing are:
// #define TFT_CS   33  // Chip select control pin (library pulls permanently
// low #define TFT_DC   15  // Data Command control pin - must use a pin in the
// range 0-31 #define TFT_RST  32  // Reset pin, toggles on startup

// #define TFT_WR    4  // Write strobe control pin - must use a pin in the
// range 0-31 #define TFT_RD    2  // Read strobe control pin

// #define TFT_D0   12  // Must use pins in the range 0-31 for the data bus
// #define TFT_D1   13  // so a single register write sets/clears all bits.
// #define TFT_D2   26  // Pins can be randomly assigned, this does not affect
// #define TFT_D3   25  // TFT screen update performance.
// #define TFT_D4   17
// #define TFT_D5   16
// #define TFT_D6   27
// #define TFT_D7   14

// ##################################################################################
//
// Section 3. Define the fonts that are to be used here
//
// ##################################################################################

// Comment out the #defines below with // to stop that font being loaded
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
// normally necessary. If all fonts are loaded the extra FLASH space required is
// about 17Kbytes. To save FLASH space only enable the fonts you need!

#define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes
                    // in FLASH
#define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in
                    // FLASH, 96 characters
#define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in
                    // FLASH, 96 characters
#define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH,
                    // only characters 1234567890:-.apm
#define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in
                    // FLASH, only characters 1234567890:-.
#define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH,
                    // only characters 1234567890:-.
// #define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly
// narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free
                    // fonts FF1 to FF48 and custom fonts

// Comment out the #define below to stop the SPIFFS filing system and smooth
// font code being loaded this will save ~20kbytes of FLASH
#define SMOOTH_FONT

// ##################################################################################
//
// Section 4. Other options
//
// ##################################################################################

// Define the SPI clock frequency, this affects the graphics rendering speed.
// Too fast and the TFT driver will not keep up and display corruption appears.
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
// With a ST7735 display more than 27MHz may not work (spurious pixels and
// lines) With an ILI9163 display 27 MHz works OK. The RPi typically only works
// at 20MHz maximum.

// #define SPI_FREQUENCY   1000000
// #define SPI_FREQUENCY   5000000
// #define SPI_FREQUENCY  10000000
// #define SPI_FREQUENCY  20000000
// #define SPI_FREQUENCY  27000000 // Actually sets it to 26.67MHz = 80/3
#define SPI_FREQUENCY 40000000  // Maximum to use SPIFFS
// #define SPI_FREQUENCY  80000000

// Optional reduced SPI frequency for reading TFT
#define SPI_READ_FREQUENCY 16000000

// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
// #define SPI_TOUCH_FREQUENCY  2500000

// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
// then uncomment the following line:
// #define USE_HSPI_PORT

// Comment out the following #define if "SPI Transactions" do not need to be
// supported. When commented out the code size will be smaller and sketches will
// run slightly faster, so leave it commented out unless you need it!

// Transaction support is needed to work with SD library but not needed with
// TFT_SdFat Transaction support is required if other SPI devices are connected.

// Transactions are automatically enabled by the library for an ESP32 (to use
// HAL mutex) so changing it here has no effect

// #define SUPPORT_TRANSACTIONS
#define USE_M5_FONT_CREATOR